Super excited to show this one off. The assignment was to create a gargoyle and I was super inspired by the striking shape of the Notre Dame's pelican gargoyle. For this, I really wanted to push both an imposing and a graceful feel to the statue, which made getting the perfect pose a real challenge. Sculpting in feathers and wings were also a massive challenge and took a lot of fiddling with but I'm super proud of how the whole thing turned out.
The Heron was modeled in Zbrush and the podium/sword were modeled in Maya. Model is game ready and ~14k tris.